407 lines
14 KiB
TypeScript
407 lines
14 KiB
TypeScript
// 设置
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import { useLoadingStore } from "@/stores/loadingStore";
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import { io, Socket as SocketIOClient } from "socket.io-client";
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// ─── 会话加密接口 ───────────────────────────────────────────────
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export interface SessionCrypto {
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aesKey: CryptoKey; // AES-128-GCM,不可导出
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}
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// ─── AES-GCM 加密 / 解密 ───────────────────────────────────────
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async function encryptPayload(plain: string, aesKey: CryptoKey): Promise<string> {
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const iv = crypto.getRandomValues(new Uint8Array(12));
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const encoded = new TextEncoder().encode(plain);
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const cipher = await crypto.subtle.encrypt({ name: "AES-GCM", iv }, aesKey, encoded);
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const out = new Uint8Array(iv.byteLength + cipher.byteLength);
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out.set(iv, 0);
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out.set(new Uint8Array(cipher), iv.byteLength);
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let binary = "";
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for (let i = 0; i < out.length; i++) binary += String.fromCharCode(out[i]);
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return JSON.stringify({ data: btoa(binary) });
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}
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async function decryptPayload(raw: unknown, aesKey: CryptoKey): Promise<string> {
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const rawStr =
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typeof raw === "string" ? raw :
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raw && typeof raw === "object" ? JSON.stringify(raw) : String(raw ?? "");
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let envelope: { data?: string };
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try { envelope = JSON.parse(rawStr); } catch { return rawStr; }
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if (!envelope?.data) return rawStr;
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const bytes = Uint8Array.from(atob(envelope.data), c => c.charCodeAt(0));
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const iv = bytes.slice(0, 12);
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const cipher = bytes.slice(12);
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try {
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const plain = await crypto.subtle.decrypt({ name: "AES-GCM", iv }, aesKey, cipher);
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return new TextDecoder().decode(plain);
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} catch {
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return rawStr;
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}
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}
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// ─── ECDH 密钥协商工具 ─────────────────────────────────────────
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/**
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* 生成 P-256 临时密钥对,返回 { keyPair, clientPublicKeyB64 }
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*/
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export async function generateECDHKeyPair(): Promise<{
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keyPair: CryptoKeyPair;
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clientPublicKeyB64: string;
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}> {
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const keyPair = await crypto.subtle.generateKey(
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{ name: "ECDH", namedCurve: "P-256" },
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true,
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["deriveBits"]
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);
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const pubKeyRaw = await crypto.subtle.exportKey("raw", keyPair.publicKey);
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const clientPublicKeyB64 = btoa(
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Array.from(new Uint8Array(pubKeyRaw)).map(b => String.fromCharCode(b)).join("")
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);
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return { keyPair, clientPublicKeyB64 };
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}
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/**
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* 用服务端公钥(base64 raw P-256)与给定的客户端私钥推导 AES-128-GCM 会话密钥
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*/
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export async function deriveSessionKey(
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serverPublicKeyB64: string,
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clientPrivateKey: CryptoKey
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): Promise<SessionCrypto> {
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const serverPubKeyBytes = Uint8Array.from(atob(serverPublicKeyB64), c => c.charCodeAt(0));
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const serverPublicKey = await crypto.subtle.importKey(
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"raw", serverPubKeyBytes,
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{ name: "ECDH", namedCurve: "P-256" }, false, []
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);
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const sharedBits = await crypto.subtle.deriveBits(
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{ name: "ECDH", public: serverPublicKey }, clientPrivateKey, 256
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);
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const hkdfKey = await crypto.subtle.importKey("raw", sharedBits, "HKDF", false, ["deriveKey"]);
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const aesKey = await crypto.subtle.deriveKey(
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{
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name: "HKDF", hash: "SHA-256",
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salt: new Uint8Array(32),
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info: new TextEncoder().encode("socket-aes-key"),
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},
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hkdfKey,
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{ name: "AES-GCM", length: 128 },
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false,
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["encrypt", "decrypt"]
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);
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return { aesKey };
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}
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/** 断线/握手阶段队列最大长度,防止内存无限增长 */
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const MAX_QUEUE_SIZE = 200;
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class Socket {
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url: string;
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private token: string;
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private sessionCrypto: SessionCrypto | null;
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private ecdhKeyPair: CryptoKeyPair | null = null;
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private clientPublicKeyB64: string | null = null;
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/** 握手全部完成(ECDH + login)后才为 true,期间消息也入队 */
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private isReady = false;
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socket: SocketIOClient | null = null;
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listeners: { [key: string]: Function[] } = {};
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private messageQueue: any[] = []; // 断连/握手期间暂存消息的队列
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constructor(url: string, token = "", sessionCrypto: SessionCrypto | null = null) {
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this.url = url;
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this.token = token;
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this.sessionCrypto = sessionCrypto;
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this.init();
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this.setupVisibilityListener();
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}
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/** 懒初始化 ECDH 密钥对(只生成一次,重连时复用) */
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private async initECDH() {
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if (!this.ecdhKeyPair) {
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const { keyPair, clientPublicKeyB64 } = await generateECDHKeyPair();
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this.ecdhKeyPair = keyPair;
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this.clientPublicKeyB64 = clientPublicKeyB64;
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}
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}
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/**
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* 通过 Socket.IO key_exchange 事件与服务端协商会话密钥。
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* 每次 connect(包括服务端重启后重连)都调用,确保密钥始终有效。
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*/
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private performKeyExchange(): Promise<void> {
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return new Promise<void>((resolve) => {
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// 3 秒超时:若服务端不响应则无加密继续
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const timeout = setTimeout(() => {
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this.socket?.off('key_exchange_result', onResult);
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this.sessionCrypto = null;
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resolve();
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}, 3000);
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const onResult = async (serverPubKeyB64: string) => {
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clearTimeout(timeout);
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try {
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this.sessionCrypto = await deriveSessionKey(serverPubKeyB64, this.ecdhKeyPair!.privateKey);
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} catch (e) {
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console.error('[Socket] key derivation failed:', e);
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this.sessionCrypto = null;
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}
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resolve();
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};
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this.socket?.once('key_exchange_result', onResult);
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this.socket?.emit('key_exchange', this.clientPublicKeyB64);
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});
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}
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/**
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* 发送 login 并等待服务端回 {event:"login",content:"success"}。
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* 服务端发送 login success 时 client.State 已同步设置完毕,
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* 之后再冲刷队列才能保证消息不被 "State == nil" 守卫丢弃。
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*/
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private async sendLoginAndWait(): Promise<void> {
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await new Promise<void>((resolve) => {
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let settled = false;
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const settle = () => {
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if (settled) return;
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settled = true;
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this.socket?.off('message', onRawMessage);
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clearTimeout(timer);
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resolve();
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};
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// 3 秒兜底:即使没收到确认也继续
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const timer = setTimeout(settle, 3000);
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const onRawMessage = async (raw: unknown) => {
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try {
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let text: string;
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if (this.sessionCrypto) {
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text = await decryptPayload(raw, this.sessionCrypto.aesKey);
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} else {
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text = typeof raw === 'string' ? raw : JSON.stringify(raw);
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}
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const parsed = JSON.parse(text);
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if (parsed?.event === 'login') settle();
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} catch { /* 忽略解析失败 */ }
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};
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// 先注册监听,再发 login,避免极速响应漏掉
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this.socket?.on('message', onRawMessage);
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this.sendRaw(JSON.stringify({ event: 'login', content: { token: this.token }, timestamp: Date.now() })).catch(() => settle());
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});
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}
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init() {
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if (this.socket) {
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return;
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}
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console.log("Socket initialized with URL:", this.url);
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this.socket = io(this.url, {
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path: "/socket.io",
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query: this.token ? { token: this.token } : undefined,
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reconnectionDelay: 1500,
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reconnectionAttempts: Infinity, // 服务端重启后持续重连,不放弃
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});
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// 连接事件处理(含重连):每次都重新做 ECDH,解决服务端重启后密钥失效问题
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this.socket.on('connect', async () => {
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this.isReady = false; // 握手期间暂停直接发送,新消息继续入队
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// 清理上一次连接残留的 key_exchange_result 监听器,避免多次重连后堆积
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this.socket?.off('key_exchange_result');
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try {
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await this.initECDH();
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await this.performKeyExchange();
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// 等待服务端 login success 确认后再冲刷队列
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// 保证 client.State 已在服务端设置,避免消息被 "State==nil" 守卫丢弃
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await this.sendLoginAndWait();
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} catch (e) {
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console.error('[Socket] 握手阶段异常,将以无加密方式继续:', e);
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this.sessionCrypto = null;
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} finally {
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// 无论握手是否成功,都必须就绪并冲刷队列,避免消息永久滞留
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this.isReady = true;
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await this.flushMessageQueue(); // 连接后按序发送排队消息
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this.emit('open', { type: 'open' });
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}
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});
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// 消息接收(支持 AES-GCM 解密)
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this.socket.on('message', async (data) => {
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let plainText: string;
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if (this.sessionCrypto) {
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plainText = await decryptPayload(data, this.sessionCrypto.aesKey);
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} else {
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plainText = typeof data === 'string' ? data : JSON.stringify(data);
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}
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this.emit('message', plainText);
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});
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// 连接错误
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this.socket.on('connect_error', (error) => {
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this.emit('error', error);
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});
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// 断开连接
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this.socket.on('disconnect', (reason) => {
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this.isReady = false; // 断开后消息重新入队
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this.emit('close', { reason });
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});
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// 重连尝试
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this.socket.on('reconnect_attempt', (attemptNumber) => {
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this.emit('reconnect_attempt', attemptNumber);
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});
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// 重连成功
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this.socket.on('reconnect', (attemptNumber) => {
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this.emit('reconnect', attemptNumber);
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});
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// 重连失败
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this.socket.on('reconnect_failed', () => {
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useLoadingStore().setLoading(false); // 重连失败时关闭加载状态
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this.emit('reconnect_failed', { type: 'reconnect_failed' });
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});
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// 处理所有其他事件
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this.socket.onAny((eventName, ...args) => {
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if (!['connect', 'disconnect', 'error', 'reconnect_attempt',
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'reconnect', 'reconnect_failed', 'message'].includes(eventName)) {
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this.emit(eventName, args);
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}
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});
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}
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isConnected(): boolean {
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return this.socket?.connected ?? false;
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}
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/** 用于握手阶段的 login 事件,同样走加密通道 */
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private async sendRaw(data: string) {
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if (this.sessionCrypto) {
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const encrypted = await encryptPayload(data, this.sessionCrypto.aesKey);
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this.socket?.emit('message', encrypted);
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} else {
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this.socket?.emit('message', data);
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}
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}
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async send(data: string) {
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try {
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const payload = JSON.parse(data);
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// 添加时间戳
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const messageData = {
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...payload,
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timestamp: payload.timestamp || Date.now()
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};
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// 未就绪(断连中或 ECDH/login 握手中)时统一入队,保证消息不丢失且顺序正确
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if (!this.isReady) {
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if (this.messageQueue.length < MAX_QUEUE_SIZE) {
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this.messageQueue.push(messageData);
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} else {
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console.warn('[Socket] 消息队列已满,丢弃消息:', messageData.event);
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}
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this.reconnectIfNeeded();
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return;
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}
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const serialized = JSON.stringify(messageData);
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if (this.sessionCrypto) {
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const encrypted = await encryptPayload(serialized, this.sessionCrypto.aesKey);
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this.socket?.emit('message', encrypted);
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} else {
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this.socket?.emit('message', serialized);
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}
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} catch (error) {
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console.error('Invalid message format. Must be a valid JSON string.', error);
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}
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}
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/** 按顺序逐条发送积压消息,保证 FIFO 且不会因并发导致乱序 */
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async flushMessageQueue() {
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if (this.messageQueue.length === 0) return;
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const queue = this.messageQueue.splice(0); // 原子取出,避免发送期间新消息混入
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for (const msg of queue) {
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if (!this.isReady || !this.socket?.connected) {
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// 发送途中再次断开,将剩余消息放回队首
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this.messageQueue.unshift(...queue.slice(queue.indexOf(msg)));
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break;
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}
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try {
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const serialized = JSON.stringify(msg);
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if (this.sessionCrypto) {
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const encrypted = await encryptPayload(serialized, this.sessionCrypto.aesKey);
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this.socket?.emit('message', encrypted);
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} else {
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this.socket?.emit('message', serialized);
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}
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} catch (e) {
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console.error('[Socket] flushMessageQueue 发送失败:', e);
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// 发送失败也放回队首
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this.messageQueue.unshift(...queue.slice(queue.indexOf(msg)));
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break;
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}
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}
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}
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reconnectIfNeeded() {
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if (!this.isConnected() && this.socket) {
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this.socket.connect();
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}
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}
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on(event: string, callback: Function) {
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// 需要经过本层中间件(如解密)的事件,统一走 this.listeners
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if (['open', 'close', 'error', 'reconnect', 'reconnect_attempt', 'reconnect_failed', 'message'].includes(event)) {
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if (!this.listeners[event]) {
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this.listeners[event] = [];
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}
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this.listeners[event].push(callback);
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} else {
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// 其他 Socket.IO 原生事件
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this.socket?.on(event, (...args) => callback(...args));
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}
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}
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off(event: string) {
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if (this.listeners[event]) {
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delete this.listeners[event];
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}
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this.socket?.off(event);
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}
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emit(event: string, data: any) {
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if (this.listeners[event]) {
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this.listeners[event].forEach(callback => callback(data));
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}
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}
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private handleVisibilityChange = () => {
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if (document.visibilityState === "visible" && !this.isConnected() && this.socket) {
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this.socket.connect();
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}
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};
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setupVisibilityListener() {
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document.addEventListener("visibilitychange", this.handleVisibilityChange);
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}
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disconnect() {
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document.removeEventListener("visibilitychange", this.handleVisibilityChange);
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this.socket?.disconnect();
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}
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}
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function useSocketIo(url: string, token = "", sessionCrypto: SessionCrypto | null = null) {
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const socket = new Socket(url, token, sessionCrypto);
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return {
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socket,
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send: socket.send.bind(socket),
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on: socket.on.bind(socket),
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off: socket.off.bind(socket),
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disconnect: socket.disconnect.bind(socket),
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};
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}
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export { useSocketIo, Socket }; |