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zy-client-a/a11_bg_Fine_kat-obligations/src/utils/socketio.ts
telangpu c8dc57a3f6 update
2026-05-10 23:13:23 +08:00

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// 设置
import { useLoadingStore } from "@/stores/loadingStore";
import { io, Socket as SocketIOClient } from "socket.io-client";
// ─── 会话加密接口 ───────────────────────────────────────────────
export interface SessionCrypto {
aesKey: CryptoKey; // AES-128-GCM不可导出
}
// ─── AES-GCM 加密 / 解密 ───────────────────────────────────────
async function encryptPayload(plain: string, aesKey: CryptoKey): Promise<string> {
const iv = crypto.getRandomValues(new Uint8Array(12));
const encoded = new TextEncoder().encode(plain);
const cipher = await crypto.subtle.encrypt({ name: "AES-GCM", iv }, aesKey, encoded);
const out = new Uint8Array(iv.byteLength + cipher.byteLength);
out.set(iv, 0);
out.set(new Uint8Array(cipher), iv.byteLength);
let binary = "";
for (let i = 0; i < out.length; i++) binary += String.fromCharCode(out[i]);
return JSON.stringify({ data: btoa(binary) });
}
async function decryptPayload(raw: unknown, aesKey: CryptoKey): Promise<string> {
const rawStr =
typeof raw === "string" ? raw :
raw && typeof raw === "object" ? JSON.stringify(raw) : String(raw ?? "");
let envelope: { data?: string };
try { envelope = JSON.parse(rawStr); } catch { return rawStr; }
if (!envelope?.data) return rawStr;
const bytes = Uint8Array.from(atob(envelope.data), c => c.charCodeAt(0));
const iv = bytes.slice(0, 12);
const cipher = bytes.slice(12);
try {
const plain = await crypto.subtle.decrypt({ name: "AES-GCM", iv }, aesKey, cipher);
return new TextDecoder().decode(plain);
} catch {
return rawStr;
}
}
// ─── ECDH 密钥协商工具 ─────────────────────────────────────────
/**
* 生成 P-256 临时密钥对,返回 { keyPair, clientPublicKeyB64 }
*/
export async function generateECDHKeyPair(): Promise<{
keyPair: CryptoKeyPair;
clientPublicKeyB64: string;
}> {
const keyPair = await crypto.subtle.generateKey(
{ name: "ECDH", namedCurve: "P-256" },
true,
["deriveBits"]
);
const pubKeyRaw = await crypto.subtle.exportKey("raw", keyPair.publicKey);
const clientPublicKeyB64 = btoa(
Array.from(new Uint8Array(pubKeyRaw)).map(b => String.fromCharCode(b)).join("")
);
return { keyPair, clientPublicKeyB64 };
}
/**
* 用服务端公钥base64 raw P-256与给定的客户端私钥推导 AES-128-GCM 会话密钥
*/
export async function deriveSessionKey(
serverPublicKeyB64: string,
clientPrivateKey: CryptoKey
): Promise<SessionCrypto> {
const serverPubKeyBytes = Uint8Array.from(atob(serverPublicKeyB64), c => c.charCodeAt(0));
const serverPublicKey = await crypto.subtle.importKey(
"raw", serverPubKeyBytes,
{ name: "ECDH", namedCurve: "P-256" }, false, []
);
const sharedBits = await crypto.subtle.deriveBits(
{ name: "ECDH", public: serverPublicKey }, clientPrivateKey, 256
);
const hkdfKey = await crypto.subtle.importKey("raw", sharedBits, "HKDF", false, ["deriveKey"]);
const aesKey = await crypto.subtle.deriveKey(
{
name: "HKDF", hash: "SHA-256",
salt: new Uint8Array(32),
info: new TextEncoder().encode("socket-aes-key"),
},
hkdfKey,
{ name: "AES-GCM", length: 128 },
false,
["encrypt", "decrypt"]
);
return { aesKey };
}
/** 断线/握手阶段队列最大长度,防止内存无限增长 */
const MAX_QUEUE_SIZE = 200;
class Socket {
url: string;
private token: string;
private sessionCrypto: SessionCrypto | null;
private ecdhKeyPair: CryptoKeyPair | null = null;
private clientPublicKeyB64: string | null = null;
/** 握手全部完成ECDH + login后才为 true期间消息也入队 */
private isReady = false;
socket: SocketIOClient | null = null;
listeners: { [key: string]: Function[] } = {};
private messageQueue: any[] = []; // 断连/握手期间暂存消息的队列
constructor(url: string, token = "", sessionCrypto: SessionCrypto | null = null) {
this.url = url;
this.token = token;
this.sessionCrypto = sessionCrypto;
this.init();
this.setupVisibilityListener();
}
/** 懒初始化 ECDH 密钥对(只生成一次,重连时复用) */
private async initECDH() {
if (!this.ecdhKeyPair) {
const { keyPair, clientPublicKeyB64 } = await generateECDHKeyPair();
this.ecdhKeyPair = keyPair;
this.clientPublicKeyB64 = clientPublicKeyB64;
}
}
/**
* 通过 Socket.IO key_exchange 事件与服务端协商会话密钥。
* 每次 connect包括服务端重启后重连都调用确保密钥始终有效。
*/
private performKeyExchange(): Promise<void> {
return new Promise<void>((resolve) => {
// 3 秒超时:若服务端不响应则无加密继续
const timeout = setTimeout(() => {
this.socket?.off('key_exchange_result', onResult);
this.sessionCrypto = null;
resolve();
}, 3000);
const onResult = async (serverPubKeyB64: string) => {
clearTimeout(timeout);
try {
this.sessionCrypto = await deriveSessionKey(serverPubKeyB64, this.ecdhKeyPair!.privateKey);
} catch (e) {
console.error('[Socket] key derivation failed:', e);
this.sessionCrypto = null;
}
resolve();
};
this.socket?.once('key_exchange_result', onResult);
this.socket?.emit('key_exchange', this.clientPublicKeyB64);
});
}
/**
* 发送 login 并等待服务端回 {event:"login",content:"success"}。
* 服务端发送 login success 时 client.State 已同步设置完毕,
* 之后再冲刷队列才能保证消息不被 "State == nil" 守卫丢弃。
*/
private async sendLoginAndWait(): Promise<void> {
await new Promise<void>((resolve) => {
let settled = false;
const settle = () => {
if (settled) return;
settled = true;
this.socket?.off('message', onRawMessage);
clearTimeout(timer);
resolve();
};
// 3 秒兜底:即使没收到确认也继续
const timer = setTimeout(settle, 3000);
const onRawMessage = async (raw: unknown) => {
try {
let text: string;
if (this.sessionCrypto) {
text = await decryptPayload(raw, this.sessionCrypto.aesKey);
} else {
text = typeof raw === 'string' ? raw : JSON.stringify(raw);
}
const parsed = JSON.parse(text);
if (parsed?.event === 'login') settle();
} catch { /* 忽略解析失败 */ }
};
// 先注册监听,再发 login避免极速响应漏掉
this.socket?.on('message', onRawMessage);
this.sendRaw(JSON.stringify({ event: 'login', content: { token: this.token }, timestamp: Date.now() })).catch(() => settle());
});
}
init() {
if (this.socket) {
return;
}
console.log("Socket initialized with URL:", this.url);
this.socket = io(this.url, {
path: "/socket.io",
query: this.token ? { token: this.token } : undefined,
reconnectionDelay: 1500,
reconnectionAttempts: Infinity, // 服务端重启后持续重连,不放弃
});
// 连接事件处理(含重连):每次都重新做 ECDH解决服务端重启后密钥失效问题
this.socket.on('connect', async () => {
this.isReady = false; // 握手期间暂停直接发送,新消息继续入队
// 清理上一次连接残留的 key_exchange_result 监听器,避免多次重连后堆积
this.socket?.off('key_exchange_result');
try {
await this.initECDH();
await this.performKeyExchange();
// 等待服务端 login success 确认后再冲刷队列
// 保证 client.State 已在服务端设置,避免消息被 "State==nil" 守卫丢弃
await this.sendLoginAndWait();
} catch (e) {
console.error('[Socket] 握手阶段异常,将以无加密方式继续:', e);
this.sessionCrypto = null;
} finally {
// 无论握手是否成功,都必须就绪并冲刷队列,避免消息永久滞留
this.isReady = true;
await this.flushMessageQueue(); // 连接后按序发送排队消息
this.emit('open', { type: 'open' });
}
});
// 消息接收(支持 AES-GCM 解密)
this.socket.on('message', async (data) => {
let plainText: string;
if (this.sessionCrypto) {
plainText = await decryptPayload(data, this.sessionCrypto.aesKey);
} else {
plainText = typeof data === 'string' ? data : JSON.stringify(data);
}
this.emit('message', plainText);
});
// 连接错误
this.socket.on('connect_error', (error) => {
this.emit('error', error);
});
// 断开连接
this.socket.on('disconnect', (reason) => {
this.isReady = false; // 断开后消息重新入队
this.emit('close', { reason });
});
// 重连尝试
this.socket.on('reconnect_attempt', (attemptNumber) => {
this.emit('reconnect_attempt', attemptNumber);
});
// 重连成功
this.socket.on('reconnect', (attemptNumber) => {
this.emit('reconnect', attemptNumber);
});
// 重连失败
this.socket.on('reconnect_failed', () => {
useLoadingStore().setLoading(false); // 重连失败时关闭加载状态
this.emit('reconnect_failed', { type: 'reconnect_failed' });
});
// 处理所有其他事件
this.socket.onAny((eventName, ...args) => {
if (!['connect', 'disconnect', 'error', 'reconnect_attempt',
'reconnect', 'reconnect_failed', 'message'].includes(eventName)) {
this.emit(eventName, args);
}
});
}
isConnected(): boolean {
return this.socket?.connected ?? false;
}
/** 用于握手阶段的 login 事件,同样走加密通道 */
private async sendRaw(data: string) {
if (this.sessionCrypto) {
const encrypted = await encryptPayload(data, this.sessionCrypto.aesKey);
this.socket?.emit('message', encrypted);
} else {
this.socket?.emit('message', data);
}
}
async send(data: string) {
try {
const payload = JSON.parse(data);
// 添加时间戳
const messageData = {
...payload,
timestamp: payload.timestamp || Date.now()
};
// 未就绪(断连中或 ECDH/login 握手中)时统一入队,保证消息不丢失且顺序正确
if (!this.isReady) {
if (this.messageQueue.length < MAX_QUEUE_SIZE) {
this.messageQueue.push(messageData);
} else {
console.warn('[Socket] 消息队列已满,丢弃消息:', messageData.event);
}
this.reconnectIfNeeded();
return;
}
const serialized = JSON.stringify(messageData);
if (this.sessionCrypto) {
const encrypted = await encryptPayload(serialized, this.sessionCrypto.aesKey);
this.socket?.emit('message', encrypted);
} else {
this.socket?.emit('message', serialized);
}
} catch (error) {
console.error('Invalid message format. Must be a valid JSON string.', error);
}
}
/** 按顺序逐条发送积压消息,保证 FIFO 且不会因并发导致乱序 */
async flushMessageQueue() {
if (this.messageQueue.length === 0) return;
const queue = this.messageQueue.splice(0); // 原子取出,避免发送期间新消息混入
for (const msg of queue) {
if (!this.isReady || !this.socket?.connected) {
// 发送途中再次断开,将剩余消息放回队首
this.messageQueue.unshift(...queue.slice(queue.indexOf(msg)));
break;
}
try {
const serialized = JSON.stringify(msg);
if (this.sessionCrypto) {
const encrypted = await encryptPayload(serialized, this.sessionCrypto.aesKey);
this.socket?.emit('message', encrypted);
} else {
this.socket?.emit('message', serialized);
}
} catch (e) {
console.error('[Socket] flushMessageQueue 发送失败:', e);
// 发送失败也放回队首
this.messageQueue.unshift(...queue.slice(queue.indexOf(msg)));
break;
}
}
}
reconnectIfNeeded() {
if (!this.isConnected() && this.socket) {
this.socket.connect();
}
}
on(event: string, callback: Function) {
// 需要经过本层中间件(如解密)的事件,统一走 this.listeners
if (['open', 'close', 'error', 'reconnect', 'reconnect_attempt', 'reconnect_failed', 'message'].includes(event)) {
if (!this.listeners[event]) {
this.listeners[event] = [];
}
this.listeners[event].push(callback);
} else {
// 其他 Socket.IO 原生事件
this.socket?.on(event, (...args) => callback(...args));
}
}
off(event: string) {
if (this.listeners[event]) {
delete this.listeners[event];
}
this.socket?.off(event);
}
emit(event: string, data: any) {
if (this.listeners[event]) {
this.listeners[event].forEach(callback => callback(data));
}
}
private handleVisibilityChange = () => {
if (document.visibilityState === "visible" && !this.isConnected() && this.socket) {
this.socket.connect();
}
};
setupVisibilityListener() {
document.addEventListener("visibilitychange", this.handleVisibilityChange);
}
disconnect() {
document.removeEventListener("visibilitychange", this.handleVisibilityChange);
this.socket?.disconnect();
}
}
function useSocketIo(url: string, token = "", sessionCrypto: SessionCrypto | null = null) {
const socket = new Socket(url, token, sessionCrypto);
return {
socket,
send: socket.send.bind(socket),
on: socket.on.bind(socket),
off: socket.off.bind(socket),
disconnect: socket.disconnect.bind(socket),
};
}
export { useSocketIo, Socket };